Blog
The Soverance Studios blog: posts from Scott McCutchen on game development, Unreal Engine, cloud architecture and technology.
Vanalytics
Portfolio · · Scott McCutchen
Vana'diel + Analytics | An FFXI Character Progress Tracker
OSVR in Unreal Engine
Tutorials · · Scott McCutchen
Getting started with the OSVR development kit in Unreal Engine 4.
Unreal Tournament Lifts in Blueprint
Tutorials · · Scott McCutchen
A quick tutorial to show how to make lift actors, similar to those found in Unreal Tournament.
UE4 Character Swap Blueprint Tutorial
Tutorials · · Scott McCutchen
A short video tutorial which outlines how to swap character meshes and anim classes during gameplay.
UE4 Audio Visualization with Blueprints
Tutorials · · Scott McCutchen
A quick video about how to use the Audio Visualization plugin that ships with Unreal 4.
Light Functions in UDK
Tutorials · · Scott McCutchen
A quick video of how I used light functions in UDK to bring simple fire to life in my Gothic Cathedral demo.
The Babylon Spire
Portfolio · · Scott McCutchen
A quick video of how I used light functions in UDK to bring simple fire to life in my Gothic Cathedral demo.
Sovereign of Diabolos FFXI Video Playlist
General · · Scott McCutchen
A playlist featuring some of my exploits as the leader of Ethereal Linkshell on Final Fantasy XI's Diabolos server, between 2008 and 2011.
Project AEGIS
Portfolio · · Scott McCutchen
One of my first ever UDK prototypes, an FFXI mod that was the primary inspiration for Ethereal Legends.
Attaching Actors to Sockets in Unrealscript
Tutorials · · Scott McCutchen
A UDK tutorial about how to attach actors to sockets with Unrealscript.