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© 2026 Soverance Studios · Atlanta, Georgia · v1.0.60
ER-012026
Out now on Steam

Endless Reach

A twin-stick bullet-heaven where the music, the light and your trigger finger fall into one rhythm.

Buy on SteamExplore the game
Released
November 2026
Platform
PC / Steam
Genre
Twin-stick bullet-heaven
02 / Games

Games

All games →
Endless Reach: the ship climbing away from a swarm of enemies and a ring of amber fireOut nowSteam · 2026Endless ReachA twin-stick bullet-heaven where the music, the light and your trigger finger fall into one rhythm.Game page →Ethereal Legends key artAction RPGSteam · 2017Ethereal LegendsA modern indie action RPG built with Unreal Engine 4.Game page →
03 / Studio

Soverance Studios

Founded in 2012 by Scott McCutchen, Soverance Studios began as an independent game development company dedicated to bringing great ideas to life.

Much of our work is open source on GitHub.

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01Vana'lyticsWeb02EchosphereOculus VR03CTF-ElementalPC Mod04FFXI: FighterM.U.G.E.N.05Endless Reach VROculus VR06#IndieDEV PodcastSoundcloud
Vana'lytics
WebIn Development

A Final Fantasy XI analytics platform for item browsing, character tracking, and economy data

Realtime audio visualization in virtual reality

Capture the Flag map for Unreal Tournament

A 2D fighting game featuring characters from Final Fantasy XI

A hardcore shoot 'em up prototype for virtual reality

Join us for couch collaboration at Soverance Studios

Scott McCutchen, founder of Soverance Studios
04 / Founder

Scott McCutchen

I've always been good at figuring out how systems work, and I've been building things since I started my first business in 2002. Soverance Studios is where I make what I want to make, alongside nearly twenty years in enterprise technology, most recently in hypersonics and quantum computing.

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